How To Install Wii Mod Batch Nashville
Go to Wii Mod 3. Go to “WAD Manager” 4. Choose “Wii SD Slot” 5. Go to “Channels” 6. Press the “+” button on each option to add for batch install 7. Press “A” button to start installs 8. Install “VBA GX Channel Installer” 9. Install “SNES9X Channel Installer” 10. Install “FCE Ultra GX Installer” 11.
It's been a long time since I last posted on here. But recently I checked in just to see what had changed in the homebrew scene, not much to my surprise. In my long time away one new System Menu came out that does nothing new and a whole bunch of IOSs were updated/released. Dop Mii has dropped many features I like to have in a wii tool and MMM has made some progress but not much and is closed source. So since the tools haven't been updated much I decided to update my release some more as this is the tool I use on my own wii. And after getting caught up to date and fixing a whole bunch of errors I decided it was time to release under a new name, also to help with the confusion.
You might have a messed up IOS it is trying to load, what system menu are you on, what IOS was running, and was it early or late in the checking did it crash(it adds '.' S as it goes and takes up a screen)?It installs the lastest that is not stub, and it works with a static db so it wont grab new IOSs that it doesn't know are a stub or not.I wasn't aware the 'Wiibrew Edition' wasn't the only edition, none the less I have fixed many bugs that still persist in their latest branches.As for TBR being obsolete, no its not, it just is the old way of doing it. Installing 236 can be done just the same in the IOS menu, but if you don't already have a IOS to work with cause you have really borked your system the TBR is still good. I did not reload the IOS so it was using the default IOS; also it was fairly early, right after IOS4 when it crashed.
If it uses the hbc ios then IOS 58. I didnt look though.My Wii Specs are as follows:System Menu 4.3uIOS36 patched with all hacksIOS80 patched to allow WW VC by SDIOS236 patch of 36 installed hereIOS202v2 Only version that my ext.hdd wont sleep on not sure if issue but hey it works.IOS222/223/224rev5.1IOS249rev17 for Triiforce ISO forwarder compatibilityIOS250rev20b 57 for COD:BO supportThose are the only patched IOS i have.Would a cMIOS effect it? Cause i just recently installed cMIOSv10.
Well in the upper right it tells you what IOS is currently loaded. It likely was a low version one or a cios. CMIOS should have no effect. You can figure it out by choosing to load the IOS, start at the lowest avail and work up, if it crashes that is the problem one. After that I would need to know the IOS number and rev # to know more. I have noticed more problems loading IOSs since changing to 4.3 in particular IOS 9 doesn't work but the checking should skip it if you are on 4.3.
How did you update to 4.3? I updated to 4.3 back when mod-mii had the 4.3u update available. I never use safe updaters! Only Wad or Dop-Mii to install new System Menu but indeed i used a network install with Dop-Mii v14.2 Wiibrew Edition at the time of install.Ok Current IOS: 58 v6176 (non-patched!)AHBPROT Enabledabout to load the rest will edit post when doneCurrent IOS:4 v65280 (stub)Can't get IOS version list.Then it freeze reset wont work or anythingCurrent IOS:9 v1034 (not a stub)Cant' get IOS version list.If you try to goto opton 'IOSs' it'll tell you this 'The IOS you have Loaded can't get the IOS version list. Try to reload an IOS22. Press any key to continue.'
; then it just automatically loads ios30 v2816 when you hit L on D-Pad.Current IOS:10 v768 (stub)Can't get IOS version list.Same as IOS:4 just freeze; need to hold power button to turn off wii.Current IOS:22 v1294can't get IOS version list.Same issue as IOS:9 same dialog same IOS30 auto reload. Wii mote loses sync and reset button no longer works have to hold power button to turn off.Any IOS 8000e88c - 800128c0 - 80013254 -80013700 - 80004348 - 8002accc - 8002ac7cCODE DUMP:8000e8d8: 7CBEF8AE 7EA4AB78 7FA3EBA8000e8e8: 7D7B002E 7CD6002E 7CF7002E 7De8f8: 7D39002E 7D5A002E 7C1C002E 91610008Hope this further helpsalso when selecting to reload any IOS they are all white with the exception of all my cIOS. I know i have various patched installed on IOS36&80 but it doesnt show it as having these. Well loading up any stub like 4 v65280 or 10 v768 will cause a crash, as the stubs aren't meant to load but those two are both known to the program so it shouldn't be loading those two.
IOS 9 like I said can cause problems but once again it shouldn't be loading it cause you are on 4.3. The IOS 22 you mentioned actually was missing from the IOS list, it will be in the next point release, but I checked it out and it doesn't seem to be causing problems for me so that probably isn't the problem IOS.Loading any IOS IOS 22.As for reloading IOS the list being white, well yeah, that coloring is a quick peek at what permissions the IOSs have, but the way the program knows what permissions an IOS has is by checking them. Since that part of the program is crashing for you, yeah it wouldn't have any of that information yet.Well having stubs isn't exactly good and you should probably remove them sometime, but it probably isn't causing your error, you have IOS 9 but that shouldn't be the problem as the check IOS code skips that in 4.3, the IOS 22 you mention shouldn't be causing an error, any others crash when you manually load them? Code: linking. Wiimod.elfc:/devkitpro/devkitppc/bin/./lib/gcc/powerpc-eabi/4.5.1/././././powerpc-eabi/bin/ld.exe: cannot find -lwiilightcollect2: ld returned 1 exit statusmake1:. /c/wii/wiimod/wiimod.elf Error 1make:.
build Error 2I don't know what is bad (i'm noob in compilation), and I want to be able to compile your homebrew because I want to do a french traduction of it (with your accord).Thanks to help me please.In waiting for a answer i'm going to make a forwarder for this great homebrew(Sorry for my bad english, i'm from Belgium). Code: linking. Wiimod.elfc:/devkitpro/devkitppc/bin/./lib/gcc/powerpc-eabi/4.5.1/././././powerpc-eabi/bin/ld.exe: cannot find -lwiilightcollect2: ld returned 1 exit statusmake1:. /c/wii/wiimod/wiimod.elf Error 1make:. build Error 2I don't know what is bad (i'm noob in compilation), and I want to be able to compile your homebrew because I want to do a french traduction of it (with your accord).Thanks to help me please.In waiting for a answer i'm going to make a forwarder for this great homebrew(Sorry for my bad english, i'm from Belgium).
Wad Manager Wii
DISCLAIMER: THIS TUTORIAL IS MAINLY FOR WINDOWS USERS. WHILE I'VE INCORPORATED SOME PARTS FOR MAC AND LINUX USERS, MOST IS OUT OF THE SCOPE OF THIS GUIDE AS I DO NOT OWN ANY OF THOSE PLATFORMS AND IS THEREFORE HIGHLY UNFAMILIAR. IF THAT DOES CHANGE IN THE FUTURE, I WILL UPDATE THIS GUIDE TO REFLECT ON THAT.I also apologize for the mess of formatting this post might be to some. I've been having issues getting the spoiler option working due to duplicate spoilers appearing. This is really the only look that felt somewhat decent. If anyone could tell me how to fix that issue, let me know!So a lot of people in the Smash Community have been modding Super Smash Bros.
For Wii U for some time and usually use the Internet Browser exploit quite a lot. What some don't know is that offline solutions have been starting to become readily available for quite sometime. Today, I'm going to show you guys how to install a SD Cafiine directly onto the Wii U in the form of a forwarder.This tutorial is going to be divided into several categories all around and will list the things you need as you go along. Without a further ado, lets get started!PREPARATION. Step 1:Step 2: Extract the.zip file and put those files onto the root of your SD Card.Step 3: Transfer your SD Card into your Wii U.Step 3: In the Wii U Internet Browser, go to.Step 4: It’ll bring up an options menu asking to select your program.
Make sure it says “Homebrew Launcher 1.4 (5.5.0 - 5.5.1)”. Click Submit.Step 5: Once HBL boots up, shut down your Wii U. Transfer your SD Card back into your Computer.Step 6:Step 7: Extract the zip file.Step 8: Open the “wiiu” directory on your SD Card and merge the “apps” folder on your SD Card with the “apps” folder from the.zip file.Step 9: Take your SD Card out of your Computer and put it into the Wii U.Step 10: Repeat Steps 3 & 4 chronologically.Step 11: Click on the HB App Store icon and hit “Load”.Step 12: It’ll update its app info and store files on the SD for better loading times. This takes about a 1 minute at most.Step 13: Once done, click on the “Tools” section.Step 14: Scroll down until you see an app called “DDD”.Step 15: Click “Get” and let it download. This shouldn’t take long.Step 16: Once done, go down again until you see an app called “SDCafiine”.
This app will be very useful in the future.Step 17: Click “Get” and let it download. This (again) shouldn’t take long.Step 18: After your done, back out of the Wii U App Store with the HOME Menu button.
This will take you back to HBL.Step 19: Keep your Wii U on, but make sure to go back to your PC. For this section, we are going to use an application called DDD to extract the game's contents. This has to be done over your Computer's local network and takes several hours to do.ALSO BE WARNED, YOU WILL NEED AT LEAST 13 GB OF SPACE ON YOUR HARD DRIVE IN ORDER TO DUMP THE GAME. IF YOU DON'T, THE GAME WILL BE INCOMPLETE.Step 20: Download the DDD client for, or and extract the zip file to your desktop.Step 21: For Windows users, which automatically boots the program with its necessary settings.Step 21a: For Linux and Mac users, open up a terminal (which is in the utilities settings for Mac users) and paste this “./titledumper ” (be sure to not include the quotes themselves, just the command within the quotes.)Step 21b: Once copy & pasted for Linux and Mac users, modify the “” text to to say “/vol”.
(Again, no copying the quotes, just copy the command itself.)Step 21c: Once again for Linux and Mac users, modify the “” to have it go to any folder path on your computer and assumably start with a drive letter of your choosing. (And this time, put quotes around and just modify it within the quotes.)Step 22: Obtain the IP address of your PC. Here’s how to guides for (Windows 8.1 is the same for Windows 10 users), and (only Ubuntu for the time being.)Step 23: After you get a hold of your IP address or have saved it somewhere, boot-up the title dumper.exe file using the.bat file for Windows users or using a terminal for Mac/Linux users.Step 23a: Be sure to allow your program the ability to go through your firewall. It won’t work without letting it through there.Step 24: Load DDD from the Homebrew Launcher.Step 25: Put in the IP address we obtained earlier.Step 26: Press the X button on the Wii U Gamepad.Step 27: This will take you to the Wii U menu. From there, boot-up Super Smash Bros.
For Wii U.Step 28: The game will hang on the screen, but this is normal. It is dumping the files to your computer. This process also takes several hours. So be patient.Step 29: Once the process is done, the game will boot-up.
This does not mean it is fully done. Boot into the game and hit the HOME Menu button to go into the pop-up menu. This will dump the rest of the game’s files which does not take long.Step 30: After the process is fully complete, go back to the Wii U Menu and power down the console. This is an application most Smash 4 modders are probably familiar with.Sm4shexplorer is a file tree viewer which allows the modification, building and erasing of some of Smash 4's content. Its a very powerful tool that helps the modding scene quite a lot.
In this section, were going to show how to set it up and compile our very own mods.WHILE THE TITLEDUMPER PROGRAM WAS FOR ALL PC PLATFORMS, SM4SHEXPLORER IS ONLY FOR THE WINDOWS PLATFORM. WHILE YOU MIGHT BE ABLE TO GET THIS PROGRAM WORKING ON YOUR MAC/LINUX DEVICE USING SOMETHING LIKE WINE OR VIRTUALBOX, THAT IS UNFORTUNATELY OUTSIDE THE SCOPE OF THIS TUTORIAL WHICH MEANS GOOGLE IS YOUR BEST FRIEND FOR THAT ONE.Step 31: Download the latest version of Sm4shExplorer in this. Note: The latest version of Sm4shExplorer takes a very long time in making files. So if you want faster compilation times with your mods, download 0.07.1 along with 0.06.4b. Unzip them both, then delete the “tools” and “plugins” folder from the 0.06.4b directory. From there, you then copy the “tools” and “plugins” folder from the 0.07.1 directory and just paste them into the 0.06.4b directory. I have personally not found any issues with this setup and everything works as intended.
If you are worried about any issues, then sticking with the latest version and plugin could be the best bet. Although, it is up for you to decide.Step 32: Open Sm4shExplorer for the first time and you will be prompted with a message to find the directory where your dumped copy of Super Smash Bros.
For Wii U is located. Click the “Okay” button.Step 33: Once you get to that directory, make sure to click on the “vol” folder and hit the “Okay” option.Step 34: You will then be prompted with a message asking what version of Smash Wii U you have. You can choose with Game Region you have depending on the game copy dumped. As for the Game Version, you don’t have to change anything since “288” in the internal number for the 1.1.6 patch. Since this guide assumes you have the 1.1.6 patch, you don’t have to modify the Game Version value (only the Game Region one) and can just hit the “Save” option.Step 35: After that, if you have any mods, you can drag and drop them into the treeview. These mods are identified by their green text color while files that were modified in official patches are blue. Standard files from the base game are just standard black.Step 36: After you’re done, you can hit the tab “Project” along with “Build the Mod”.
This process should take 5 minutes if you have version 0.06.4b. It will take a lot longer if you use 0.07.1. So time does vary sometimes. The amount of content you have, the version you use, and the specs of your PC all have effect on it. Step 38: In the meantime, put your Wii U’s SD Card into your computer and make a new folder called 144F00.Step 38: After the content is all done, it will generate a new folder in the export folder called “release”.
Go into that directory and you’ll see a “content” folder. Go into the “content” directory until see a “patch” folder. Were going to copy the patch folder into the 144F00 directory on your SD Card.Step 39: If you have any custom music files, go into your “workspace” folder then onto your “content” folder until you reach the “sound” folder. Copy the “sound” folder into the 144F00 directory. We are now to compile everything we need in order to install this SD Caffiine forwarder which uses a DS Virtual Console game and modifies it to do an offline exploit.IN PREPERATION BE SURE TO DO THREE THINGS:- CHECK THE COMPATIBILITY LIST TO SEE IF YOUR VIRTUAL CONSOLE GAME IS SUPPORTED.- IF YOU HAVE AN EXTERNAL DRIVE WITH THE GAME OF YOUR CHOOSING, MOVE THAT GAME TO THE INTERNAL SYSTEM MEMORY BEFORE INSTALLING.
IT HAS TO BE THERE FOR INSTALLTION.- WHEN YOU START THE INSTALLATION, BE SURE TO UNPLUG THE DRIVE BEFORE PROCEEDING AS THAT MIGHT MAKE THE INSTALLATION NOT INSTALL CORRECTLY. Step 40:.NOTE: DO NOT DOWNLOAD CBHC. And that is how you install Smash 4 Mods directly onto your Wii U!For a little tip, if you want to disable mods for Smash 4 after booting the application, just go into System Settings and exit out of it to disable the patch SDCafiine has without rebooting your console.Also, be sure to keep your SD Card in when launching this app. It's still a forwarder, so it still boots the actual app off the SD Card.I want to thank everyone in the homebrew scene that was involved in making these apps and mods that we all have. Without them, this tutorial wouldn't be possible.If you have any improvements or suggestions, just let me know as I'm always want to improve! Thanks for the suggestion:D. Sorry you had troubles with the dumping process.As for requiring a DS game, I tried to make this tutorial as simplistic as possible.
Wii Mod Lite Install
If you have Custom Firmware, you could just clone your DS game and just change the Title ID to install it from there. The only problem is, that does take a little bit longer and is more complicated. Plus I can't really share DS VC 'templates' as that is Nintendo's own application they made and that would be against the forum rules.So I tried to make sure this is something everyone could use.I do admit though, this tutorial does need some cleaning up as tools like Smash Forge and Meteor have come out. So I'll have to get into those programs and update this tutorial when I can. Sorry for the late response, I just fixed the issue. For some reason, the downloads on FileTrip corrupt after awhile or get removed for some reason. So I just changed the download to GBATemp itself.Also, since I'm on spring break, I'll try updating this tutorial and getting used to all the latest Smash tools that have been released.
So hopefully I can make this up to date by the end of this week. (Although I originally wanted to do that at the end of March. Stinks being swamped with homework sometimes haha.).
So I've done virtually everything in the tutorial (very nicely done btw!), but after 'all is said and done' I don't have an app that says 'Smash Bros. Wii U Mod Enabler”. And no, I don't use an external hard drive. Everything looked like it worked perfectly, it said something along the line of 'Instillation completed' after I finished the last step, after that it took me to the home menu.
Nothing, no new app, and certainly not any mods on sm4sh. I've used the browser exploit for quite some time now and it works just fine, but I require the exploit to run offline sometimes (Mostly just at my School's smash club). Maybe I'm missing something painfully obvious, so please let me know if you know any kind of troubleshooting for this issue.
I'm having the same issue as AggressiveIV.the Wii U will not connect to the PC. When I run DDD after entering the IPv4 address (which I did correctly, I quadruple-checked), the game boots normally when I load it. The titledumper.exe never changes from 'waiting for WiiU connection.' Can someone help me?EDIT: I fixed it!
The problem was that I was lied to. All the websites like whatip.me were giving me the same, but wrong, IPv4 address. To find your computer's true IPv4 (on Windows), do the following:. Press Windows + R to bring up the Run application. Type in 'cmd' and hit Enter to bring up the command prompt. Into the prompt, type 'ipconfig'. It will bring up a whole bunch of info.
Search for the numbers titled 'IPv4 Address. Put this address into DDD, and everything should be fine.These steps worked for me, at least. Hopefully, they can help someone else, too.